Badminton Study Guide – Grade 6- 8

Badminton Test will be next week.
Wednesday, March 11th
Grade 7- Room 304
Thursday, March 12th –
Grade 6 – Room 309 and 310.
Grade 8 – Room 302 and 306
Friday, March 13th
Grade 6 – Room 308
Grade 7- Room 303 and 307
Grade 8 – Room 305
BADMINTON STUDY GUIDE
EQUIPMENT:
- Badminton rackets
- Shuttlecock are also called birdie
- The net should be 5 feet from the floor to the top of the net at center court. The net should be 5’1″ at the posts
GENERAL RULES:
- A shuttle landing on the line is good
- A shuttle hitting the net is good and play continues (including on the serve) if all other aspects of the play is legal
- All players must be inside the lines of their respective service courts at the point of contact during the serve
- In the third game, players change ends when the leading team’s score reaches 11 points
BEGINNING PLAY:
- Before play, opposite teams shall “toss“,
and the side winning the toss shall have the option of:
- serving first or receiving serve
- choosing which side of the court to start on
- The side losing the toss has the choice of the remaining alternatives
- Toss is decided by one of the following:
- coin flip
- volley
- drop of the bird (direction pointing)
- The Team that wins the game will serve first in the next game
FAULTS:
- During
the Serve it is a “fault” if:
- shuttle is struck higher than the waist
- head of the racket is not below server’s hand holding the racket
- shuttle falls into the wrong service court or out of bounds
- shuttle falls before the short serve line
- server’s feet are not in the correct service court
- receiver of serve does not have both feet in the correct service court
- server steps forward when serving
- receiver moves prior to the serve
- server intentionally balks, fakes, or feints
- part of both feet must remain in contact with the court in a stationary position until the service is made
- shuttle passes through, under, or gets caught on or over the net on the serve
- server attempts to serve and misses the bird completely
- During
Regular Play it is a “fault” if:
- player reaches over net to play the bird (follow through over the net after contact is legal)
- player hits the bird twice in one motion or momentarily holds or throws the bird
- player fails to return the bird to the opponent’s court
- player obstructs, distracts, or hinders opponent
- player deliberately delays the game
- player touches the net with the racket, body, or clothes
- in doubles the receivers partner returns the serve
- shuttle passes through or under the net
- shuttle touches the ceiling or walls
- shuttle touches a person or their clothes
LETS: a “let” is a situation requiring a replay (see reasons listed below)
- Server serves before receiver is ready
- Shuttle breaks during play
- Shuttle gets caught on top of the net or in the net after having gone over (except on the serve)
- A “let” or replay will be given for any “accidental hindrances”
- Double fault (one on each team) equals a let
SCORING:
- Games are played to 21 points
- A match consists of the best of 3 games
- Rally scoring is used (a point is scored on every serve)
- If the receiving team wins the rally it scores a point and will serve the next point
- When the receiving team wins the rally their server is determined by whether their score is “even” (right side serves) or “odd” (left side serves)
SINGLES PLAY:
- Singles serving court and playing court are both long and narrow
- Serve from the right side when the server’s score is “even” and from the left side when their score is “odd”
- All serves must be diagonal
- Both players change service courts after a point is scored
DOUBLES PLAY:
- Doubles serving court is short and wide
- Doubles playing court changes to long and wide following the serve
- Each time the serving team scores a point, the same server serves the next serve from the other side of their court
- No player ever receives two consecutive serves
- The serving team changes service courts only after scoring a point
- A receiving team never changes courts
- When the receiving team wins the rally their server is determined by whether their score is “even” (right side serves) or “odd” (left side serves)
- Only the player served to may receive the service
TERMINOLOGY:
| Ace | scoring a point where the opponent is unable to return the service |
| Alley | area on each side of the court, narrow strips between the two side boundary lines, used only for doubles play |
| Balk | term used to indicate a player hindering an opponent |
| Bird | another term for shuttle |
| Clear | stroke that sends the shuttle high and deep over the opponent to the back of the court |
| Cut Shot | deceptive shot, looks like a clear, falls just over the net because the wrist is turned on contact |
| Doubles | four-handed game; i.e. two players on each side |
| Drive | hard, horizontal stroke that just clears the net |
| Drop Shot | stroke in which the shuttle falls just over the net to the floor |
| Fault | denotes an infraction of the rules resulting in a point for the other team |
| Foot Fault | standing on or over the service court boundary line by either receiver/server |
| Let | permitting the serve to be taken over or to replay a point |
| Match | best of 3 games |
| Rally | an exchange of the shuttle between opponents by a series of strokes |
| Serve | shot that initiates play, should be low and short or high and deep |
| Short game | shots that are played low and close to the net |
| Smash | powerful downward stroke using wrist snap to end the point by hitting bird in front of opponent |
| Singles | game with one player on a side (two-handed) |
| Toss | how it is determined who will serve first and from which court |